The next Ultra Marathon is
Saturday, March 01, 2014. There is an equipment
inspection Friday, February 28, 2014.
Cost is $110.00
for the captain and $110.00 for
a crew member if any.
Billing starts January 1.
Registration ends January 31 at noon.
Payment Deadline is January 31 at noon.
Due to the exteme commitment for this race late registration and/or late payments
will not be allowed. We recommend that you commit to this race early so you have
plenty of time for planning, training, and preparation. Pay early in the payment
cycle. You can get a full refund up until January 31 at noon. No refunds after that
date and time.
All WaterTribe events are dangerous events as defined by Florida law and common
sense. You are responsible for your own safety. You must read and
understand the warning before you register for this event.
The Ultra Marathon is an unsupported, expedition style adventure race for kayaks,
canoes, and small boats. The distance is roughly 62 miles depending on your course
selection. There is a time limit of 2 days or less. Your safety and well being are
completely up to you.
Unsupported means that there are no safety boats or support crews to help you during
the race. You are not allowed to have a support crew follow you or meet you during
the race. It is OK to have family or friends meet you at the official checkpoints,
but they cannot provide anything other than emotional support. See the official
WaterTribe rules for more details.
Expedition style means that you must carry the same type of equipment and supplies
that you would carry on a major expedition lasting 4 weeks or more. Camping equipment,
food, water, safety, communication, etc. is required. See the Rules and Warning
link at the top of this page
for the official required equipment list for more details.
Although this is a race, many participants are more interesting in cruising and
adventure. Whether you are a cruiser or racer is up to you. Just getting to the
starting line is a major accomplishment and only about 40% of starters are able
to finish. You should be an expert kayaker and/or sailor before
you consider this challenge.
SPECIAL NOTE: As of UM2008 the required finish
time is noon on Sunday.
Note that the WaterTribe Marathon runs concurrently with the Everglades Challenge.
Note that the WaterTribe Ultra Marathon runs concurrently with the Everglades Challenge. The
following schedule mentions both races.
Gear Inspection -
Friday, February 28, 2014
Is Mandatory .
Saturday, March 01, 2014 to
Sunday, March 02, 2014.
The race will start in
Fort Desoto Park (the link shows a nice bird's eye view of the starting
beach) located on Mullet Key in Tampa Bay, Florida. A large pavilion is reserved
for all day Friday. Boats may assemble on the adjacent beach.
All boats should be left on the beach above the high water mark Friday night.
A guard will be posted.
The pavilion is at East Beach on the eastern leg of Mullet Key facing south.
There is a very nice beach perfect for launching boats. There is road
access to the beach for sailboats. See the Chief at the captains meeting for
Friday afternoon there will be a captain and crew meeting which is mandatory.
Your boat may be inspected for final class determination. If you can't make
it to the normal equipment inspection on Friday, you should arrange another time.
make special arrangements well in advance.
If you don't want to off load your boat right on the beach, there is a very nice
boat ramp on Mullet Key. After you pass through the toll booth ($0.35 per
car + $0.10 per axle) and go over the bridge, the ramp is on your right. Many
cars are parked here for days at a time for extended fishing trips. This is
where you will leave your car and trailer if you don't get someone to drive it down
to Key Largo. The lot is patrolled. Please note that none of us associated
with the race accepts any responsibility for your vehicle or trailer or their contents.
After you launch, you can sail around Mullet Key to the pavilion. The Lat/Lon
of the pavilion and the beach adjacent to it will be provided in due course.
There is a very nice campground on Mullet Key.
Sites 1-85 are designed for tent, van, and pop-up campers.
Sites 86-233 are designed and equipped to accommodate all camping units
All sites have water, electrical hookup ( 30 amps), picnic table, and a charcoal
Dump stations, restrooms, showers, and laundry are available
Many sites are waterfront with room for your kayak or boat in your camp site.
Reservation is VERY limited. Reserve your site as early as possible.
Google Fort Desoto park for reservation information.
Cape Haze Marina is the first checkpoint for the Everglades Challenge and the finish
for the Ultra Marathon.
Roughly 60 miles along the coast from Tampa Bay you will come to Stump Pass which
feeds into the Intracoastal Waterway. The Cape Haze Marina checkpoint is located
a couple miles south of Stump Pass on your port side.
Near Intracoastal Waterway Markers Red "8" and Green "9" there are private channel
markers into Cape Haze Marina on your port side as you are heading south. After
entering the marina, turn right just after the first set of docks. Turn left at
the sea wall and proceed to the floating dock next to the rock sea wall. Sailboats
can pick any open dock opposite the rock sea wall to tie up.
SPECIAL NOTE - The beach landing is for Class 1, Class 2, Class 3, Hobie
AIs, and Hobie TIs only. All other boats must go into the marina docks. Class 3
boats and Hobies MUST retract or take off their amas and akas. Also, if you will
be at CP1 longer than 20 minutes, you must use a boat cart to move your boat up
to the grassy area at CP1.
The beach landing is located near marker Red 8. As you are heading south, turn left
just after passing Red 8 and you can't miss the small beach landing. The landing
and trail to CP1 is near an apartment building so BE QUIET when you land
There are two docks shown near the bottom left quadrant of the picture. The one
farthest to the left in this aerial shot (partially obstructed by a tree in this
shot) is a floating dock that is the official checkpoint landing. Please do not
use the dock next to it.
Larger boats can tie up at any open dock opposite the grassy area and rock sea wall.
There is no official time limit but try to make your stay at the dock as short as
There is plenty of room to pitch tents as needed in the grassy area next to the
rock sea wall on the left side of the picture. We will have a boat cart for kayaks
to help move your boat up to the tent area.
Resupply is within a couple of miles and some shuttles will be available from time
to time. Fresh water is available at the marina but you might want to filter for
taste. We might have some bottled water for sale at the same price we pay for it.
There is a shower, rest rooms and more.
One of the toughest filters in the whole course is the hot tub and pool. It is recommended
that you do not use these features because you may decide not to leave.
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